Mankind did reach out to their
solar system, taking all their shortcomings and evil with them.
Overpopulation and greed propelled them first to the Moon, then Mars, Neptune and the asteroid belt. Though far way, the
colonies were still dependant on Earth for much of their heavy
industry. Until the Rock hit.
Human colonists on Mars managed to survive the Terran
apocalypse by harsh and often cruel means. The eventual
manufacturing of an atmosphere helped to shield the populous from
both cosmic radiation and smaller meteors, while the Agency of Genetic Monitoring did their
best to eradicate any mutations.
Once the colony was stabilized,
Mars Fleet was ordered by the Martian Command Council to set up
regular reconnaissance of the remains of Earth.
The Martian government
always had the intention of recolonizing the homeworld and
plunder recover the resources of this still wealthy
planet. The Martian
Expeditionary Force made forays to Earth to test the environment and
the locals. Occasionally, they would end up stranded there, as it
became an ideal place to abandon the politically undesirable.
The MEF faction
list was made using the WarEngine force creation rules in ShockForce
2. Inspiration came from HALO, HALO 2, STARSHIP TROOPERS (the movie
and the computer generated TV show) and
ALIENS. It was an attempt to make the most advanced humans
-albeit from the Martian colonies- in the
the Rock gameverse. Everything else will be scaled from
Follow the rules on page 50
of ShockForce 2 for selecting your force, but please
bear in mind:
Officers (sergeants and corporals) do not have to be armed with the
same weapons as the rest of the squad.
Union miniatures from Iron Wind Metal.